Rust:
You should add a server rank (or simply, a stat) based on average players per meter.
I know you have a rank for all servers already. I’m not sure exactly how you rank them. I assume just something basic like, average players per [time], but that kind of puts the smaller scale servers at the back end of the list.
Servers with smaller maps will still feel just as populated as the big main servers with fewer players, and that’s really what matters when someone’s looking for [number] pop server to play on. They want their Rust experience to be influenced by [this amount of population density].